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November
12, 2004
Sammy Studios, Inc. Supports UCSD’s
Experimental Game
Lab And The Center For Research In Computing And The Arts
By Lindsay Orth
The University
of California, San Diego today announced a gift of more than
$290,000 from Sammy Studios, Inc., the Carlsbad, California-based
videogame company, a subsidiary of Sega Sammy Holdings, to support
UCSD’s Experimental Game Lab (EGL) at the Center for Research
in Computing and the Arts (CRCA).
“UCSD and the
Division of Arts and Humanities are enormously grateful to Sammy
Studios for this generous gift,” said Georgios Anagnostopoulos,
interim dean of Arts and Humanities. “It is the start
of what we hope will become a long collaboration that will advance
this region as a robust base for exploring and developing new
art forms through computation, a field in which UCSD art departments
have been pioneers for decades.”
CRCA’s EGL builds
upon the extensive opportunities provided by the California
Institute of Telecommunications and Information Technology [Cal-(IT)²].
Its focus is to create new forms of art, which extend the expressive
capacity of technologies developed through the fields of computer
gaming and scientific visualization.
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| John
Rowe, president and Chief Operating Officer of Sammy Studios,
Inc. and Sheldon Brown, director of CRCA’s Experimental
Game Lab and leader of the New Media Arts Layer at Cal-(IT)². |
“The creation
of the Experimental Game Lab has enormous relevance to our industry,”
said John Rowe, president and Chief Operating Officer of Sammy
Studios, Inc. “It brings a dedicated video game curriculum
to a nationally ranked digital media arts program, ultimately
producing a greater number of creative and savvy entrants into
the industry. It also further promotes the San Diego area as
one that is burgeoning in this field. Sammy Studios and UCSD
are natural partners in this program, and we are delighted to
be the ones who help support its launch.”
EGL research will focus
on issues relevant to next-generation platforms, such as persistent
evolving multi-user on-line worlds, streaming media within games,
on-demand asset derivation, soft body dynamics for character
development, rendering techniques, and prototyping technologies.
“Computer games
are a defining cultural form for the 21st century,” said
Sheldon Brown, director of CRCA’s Experimental Game Lab
and leader of the New Media Arts Layer at Cal-(IT)². “The
technology and aesthetics of computer games are driving the
future development of computer graphics, visual communications
and information infrastructures. The intellectual exchange at
the core of this relationship will support the development of
new types of expressive capacities through technological innovations.”
Sammy Studios will
also provide the EGL with the cost-free use of its game engine,
SCORE. Designed for the creation of large scope 3D video games
for home consoles, SCORE comprises proprietary technology created
by the company’s internal development as well as commercial
middleware. The middleware integrated into SCORE include graphics,
physics and online technologies, which are currently among the
most widely used for game development, with UCSD granted license
for their use through this partnership with Sammy Studios. SCORE
will be incorporated into new artistic projects involving graduate
and undergraduate students from the university’s Interdisciplinary
Computing in the Arts (ICAM) program, which is the fastest growing
undergraduate major at UCSD.
“Academic researchers,
working with practitioners in industry on the future forms and
technologies of computer games, is a cornerstone of our New
Media Arts thrust in Cal-(IT)²,” said Larry Smarr,
director of Cal-(IT)2. “Computer gaming is one of the
fastest growing segments of the California economy, so this
new partnership with Sammy Studios and CRCA will help us move
more aggressively into this exciting and rapidly evolving field.”
UCSD’s rise into
the ranks of the world’s premiere research universities
has been supported by an ongoing commitment to work at the edge
of cultural and technological advances. In addition to top ranked
schools in the sciences and engineering, UCSD is a leader in
digital media arts. UCSD’s graduate program in this field
is currently ranked number six in the nation by U.S. News
and World Report. The relationship between Sammy Studios
and CRCA exemplifies the multidisciplinary nature of the campus
and will build on the tradition of marrying cultural and technological
research that CRCA has fostered for more than 30 years.
This gift contributes
to the $1 billion fund-raising goal of The Campaign for UCSD:
Imagine What’s Next. Campaign priorities include
supporting students and faculty through scholarships, fellowships
and endowed chairs; creating and expanding academic programs;
funding research endeavors and health sciences advancements;
and providing innovation funds and unrestricted support. To
date, UCSD has raised $656 million; the campaign is scheduled
to conclude in June 2007.
About Sammy
Studios, Inc.
Founded in 2002 and headquartered in Carlsbad, California, Sammy
Studios creates original video games and publishes internally
and externally developed game titles in North America. The company
will release the biggest portfolio of games ever to be published
under its brand in 2004, and will make its internal development
debut with the anticipated cinematic first-person shooter “Darkwatch”
in early 2005. Sammy Studios is the videogame subsidiary of
Sega Sammy Holdings Inc. of Tokyo, Japan, an entertainment and
amusement conglomerate traded publicly on the Tokyo Stock Exchange.
For more information, please visit www.sammystudios.com.
Media Contact:
Inga Kiderra, (858) 822-0661
Lindsay Orth, (858) 822-5309
Comment:
Sheldon Brown, (858) 534-2423
Website: www.experimentalgamelab.net
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