UC San Diego Artist’s ‘Scalable City’
on Exhibit at National Academy of Sciences
June 4, 2007
By Doug Ramsey
After Los Angeles, Warsaw, Linz, and Shanghai, Washington D.C. is the newest venue for an interactive multimedia art installation developed by University of California, San Diego visual arts professor Sheldon Brown. Components of his Scalable City project went on display today at the headquarters of the National Academy of Sciences in the nation's capital, as part of a new exhibition titled "Speculative Data and the Creative Imaginary: Shared Visions Between Art and Technology."
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Calit2 artist-in-residence Sheldon Brown (far right) with members of his Experimental Game Lab. |
The National Academies exhibition will be on view through Aug. 24, and is organized in conjunction with the Association for Computing Machinery's Creativity and Cognition Conference, to be held in Washington June 13-15.
The exhibition features interactive computer installations, large-format digital prints, and wearable technology, representing a confluence of research and creative practices that include the visual arts, design, architecture, performance, science, technology, and engineering. These works illustrate methods of creative inquiry and practice that have the potential to lead to new forms of knowledge.
UC San Diego's Brown is one of 15 artists selected to show their work in the exhibition. He is the director of UCSD's Center for Research in Computing and the Arts (CRCA) and is the inaugural Artist-in-Residence in the UCSD Division of the California Institute for Telecommunications and Information Technology (Calit2). His ScalableCity project is based in the Experimental Game Lab, a partnership of CRCA and Calit2 based in Atkinson Hall on UCSD's La Jolla campus.
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ScalableCity creates an urban environment via a data visualization pipeline. Each step in this pipeline builds upon the previous, amplifying exaggerations, artifacts and the patterns of algorithmic process. The results of this are experiences such as prints, video installations and interactive multi-user games and virtual environments.
"Exhibiting this work furthers the conversation across cultural domains about how knowledge is produced and meaning created," said Brown. "The reconciliation of art, science and technology is a necessity for the complexity of our techno-cultural times, and this exhibition is a significant step towards this end."
A full-scale version of ScalableCity is part of an ongoing exhibition at Ars Electronica in Linz, Austria, and Brown recently opened a companion exhibit at the Museum of Contemporary Art in Shanghai, China. Earlier incarnations of the work were shown in Zacheta National Gallery in Warsaw, Poland, and at the Electronic Entertainment Exhibition (E3) in Los Angeles, in 2005.
The project is modular, and each version is tailored to the exhibit space. At the National Academy of Sciences, ScalableCity consists of a single-screen interactive game environment and a series of large-scale prints on paper and canvas. "The prints come from different stages of the data visualization pipeline, which creates the interactive environment," explained Brown.
The Washington D.C. exhibition is dedicated to outgoing National Academy of Engineering President Wm. A. Wulf, in recognition of his many years of support for the arts program at the National Academies. "In the Scalable city artworks, a variety of computer concept buzzwords take on physical form," said UCSD's Brown. "Wallowing in them provides equal measures of delight and foreboding, creating a vision of cultured forms that we are rapidly creating. The project neither indicts nor embraces this future, but offers an extrapolation of its algorithmic tendencies, heightening one's awareness of the aesthetics of the underlying logic as it becomes the determinate of much of our cultured existence."
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| One of the prints from the Scalable City project now on display at the National Academy of Sciences. |
The exhibition focuses on computer-mediated experiences, technology development, aesthetic practices, and cultural criticality. The works celebrate imaginary scenarios and real-time phenomena from outer space to cyberspace, collective space to urban space, public space to embodied space, and ecological space to dialogical space.
The National Academies exhibition is curated by Pamela Jennings, assistant professor of art and human-computer interaction at Carnegie Mellon University. Apart from curator Jennings and UCSD's Brown, other exhibiting artists include: MIT's Nell Breyer; Donna Cox of the National Center for Supercomputing Applications at the University of Illinois at Urbana-Champaign; Carnegie Mellon's Roger Dannenberg; Tiffany Holmes from the Art Institute of Chicago; UC Santa Barbara's George Legrady and Marcos Novak; Sabrina Raaf from the University of Illinois at Chicago; Bill Seaman from the Rhode Island School of Design; Martin Wattenberg from IBM Watson; and international artists, including Australia's Ernest Edmonds, Canada's Greg Judelman (Banff Center for the Arts) and Thecla Schiphorst (Simon Fraser University), as well as Christa Sommerer and Laurent Mignonneau from the University of Art and Design in Linz, Austria.
Print-quality images of ScalableCity are available at www.sheldon-brown.net/scalable/prints.html.
Media Contacts:
Doug Ramsey, 858-822-5825; Alana Quinn, NAS, 202-334-2415